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	<updated>2026-07-13T16:42:42Z</updated>
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		<id>https://av.xminty77.ovh/index.php?title=Board_Thread:Lore_Discussion/@comment-744426-20150730192441/@comment-188.238.255.37-20171203103539&amp;diff=7630</id>
		<title>Board Thread:Lore Discussion/@comment-744426-20150730192441/@comment-188.238.255.37-20171203103539</title>
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		<updated>2017-12-03T10:35:39Z</updated>

		<summary type="html">&lt;p&gt;188.238.255.37: Created page with &amp;quot;&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;KosnIre wrote:&amp;lt;br /&amp;gt;Yes, I would agree with that. I think that seeing Trace lying passed out at the base of a Rusalka body is strong evidence that he is in ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;KosnIre wrote:&amp;lt;br /&amp;gt;Yes, I would agree with that. I think that seeing Trace lying passed out at the base of a Rusalka body is strong evidence that he is in a dream-like state. We also have nothing to suggest that Elsenova has the &#039;&#039;ability&#039;&#039; to &amp;quot;send him back to Earth&amp;quot; and when she says &amp;quot;We have taken care of it&amp;quot;, this feels like a lie and a hand-wave (do not look behind the curtain!). But we &#039;&#039;&#039;&#039;&#039;do&#039;&#039;&#039;&#039;&#039; know that Elsenova can subdue Trace at will, and it is suggested that Veruska can create dreamlike worlds.&lt;br /&gt;
&lt;br /&gt;
Finally, the note Axiom 1 (was also in the trailer) points to the dream world being an important concept in Axiom Verge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
I concur. The Breach was used, nay, required to travel between Earth and Sudra, (i believe this was mentioned in the post-Vision cutscene and the The Breach note) As it stands, destroying the Breach Attractor dispelled enough of the Breach that travel back to Earth was rendered, if not impossible, then excessively risky and difficult.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>188.238.255.37</name></author>
	</entry>
	<entry>
		<id>https://av.xminty77.ovh/index.php?title=Board_Thread:Lore_Discussion/@comment-744426-20150730200007/@comment-188.238.255.37-20171203102034&amp;diff=7637</id>
		<title>Board Thread:Lore Discussion/@comment-744426-20150730200007/@comment-188.238.255.37-20171203102034</title>
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		<updated>2017-12-03T10:20:34Z</updated>

		<summary type="html">&lt;p&gt;188.238.255.37: Created page with &amp;quot;This is mostly a personal view on the subject filtered through sci-fi sensibilities, but hear me out.  The breach, for what it is, is effectively a highly unpredictable form o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is mostly a personal view on the subject filtered through sci-fi sensibilities, but hear me out.&lt;br /&gt;
&lt;br /&gt;
The breach, for what it is, is effectively a highly unpredictable form of hyperspace travel without involving hyperspace.&lt;br /&gt;
&lt;br /&gt;
It&#039;s all but stated that Trace prime arrived to Sudra via a direct Breach connection, presumably somewhere in Eribu (re: Faded Note). Therefore, it&#039;s confirmed possible to travel between planets using the Breach as a connecting corridor. Possibly even between galaxies, although the further you go the longer the trip and the more likely it is for the untamed Breach to drop you off somewhere other than where you wanted to go. It&#039;s reality glitches, it&#039;s not supposed to be predictable.&lt;br /&gt;
&lt;br /&gt;
Considering Trace prime&#039;s concern over the Rusalki finding Earth, we can presume only interplanetary travel has been certifiably confirmed possible via Breach.&lt;br /&gt;
&lt;br /&gt;
With that in mind, clever manipulation of the Breach parameters should allow for other travel types as well. While, yes, such would end up very error-prone and highly likely to dump travellers way off their intended target, dimensional and even time travel should logically be possible with set parameters and enough control to maintain said parameters for the duration of the trip.&lt;br /&gt;
&lt;br /&gt;
And while this has little to do with in-game Breach, we can presume these travels are possible precisely because the Breach exhibits behavior similar to some video game glitches. By that virtue, it should be possible to travel through time by defining the Breach for sequence breaking, or parallel universes using principles similar to the QPU mechanics in SM64. After all, the Breach is, in a way, a glitch in the fabric of reality.&lt;br /&gt;
&lt;br /&gt;
Presumably the Address Disruptor/Bomb work via scrambling ambient, non-visible and otherwise unusable Breach pockets not large enough to be Secret Worlds and not small enough to have little effect.&lt;/div&gt;</summary>
		<author><name>188.238.255.37</name></author>
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