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Weapons: Difference between revisions

From Axiom Verge Wiki
imported>Xhamon
Replacing images with correct ones.
imported>Xhamon
Reordered AV1 weapons to be in the order they appear on the map that comes with the multiverse edition.
Line 20: Line 20:
|[[Kilver]]
|[[Kilver]]
|Fires a short-range burst of electricity.
|Fires a short-range burst of electricity.
|-
|[[File:Firewall.png|30px]]
|[[Firewall]]
|Bombs that ignite into walls of flame.
|-
|-
|[[File:Hypo-Atomizer.png|30px]]
|[[File:Hypo-Atomizer.png|30px]]
|[[Hypo-Atomizer]]
|[[Hypo-Atomizer]]
|Each projectile fires additional projectiles at a set frequency.
|Each projectile fires additional projectiles at a set frequency.
|-
|[[File:Voranj.png|30px]]
|[[Voranj]]
|Bifurcating energy bolts.
|-
|-
|[[File:Reflector.png|30px]]
|[[File:Reflector.png|30px]]
Line 33: Line 41:
|A beam of pure inertia drives through multiple targets.
|A beam of pure inertia drives through multiple targets.
|-
|-
|[[File:Voranj.png|30px]]
|[[File:Orbital_Discharge.png|30px]]
|[[Voranj]]
|[[Orbital Discharge]]
|Bifurcating energy bolts.
|Clings to and travels along any surface it hits.
|-
|-
|[[File:Shards.png|30px]]
|[[File:Lightning_Gun.png|30px]]
|[[Shards]]
|[[Lightning Gun]]
|Ambient moisture is frozen into razor sharp shards of ice.
|Creates strong electric potential difference between muzzle and nearest target.
|-
|-
|[[File:Turbine_Pulse.png|30px]]
|[[File:Turbine_Pulse.png|30px]]
Line 45: Line 53:
|Spinning charged particle blades release discrete pulses of energy.
|Spinning charged particle blades release discrete pulses of energy.
|-
|-
|[[File:Quantum_Variegator.png|30px]]
|[[File:Shards.png|30px]]
|[[Quantum Variegator |Quantum Variegator ]]
|[[Shards]]
|Randomly adjusts its flight vector for more coverage.
|Ambient moisture is frozen into razor sharp shards of ice.
|-
|-
|[[File:Tethered_Charge.png|30px]]
|[[File:Distortion_Field.png|30px]]
|[[Tethered Charge]]
|[[Distortion Field]]
|A field of charged particles on an unbreakable leash.
|Distorts the underlying lattice of space.
|-
|-
|[[File:Data_Bomb.png|30px]]
|[[File:Data_Bomb.png|30px]]
Line 57: Line 65:
|Explodes on impact.
|Explodes on impact.
|-
|-
|[[File:Lightning_Gun.png|30px]]
|[[File:Tethered_Charge.png|30px]]
|[[Lightning Gun]]
|[[Tethered Charge]]
|Creates strong electric potential difference between muzzle and nearest target.
|A field of charged particles on an unbreakable leash.
|-
|-
|[[File:Heat Seeker.png|30px]]
|[[File:Quantum_Variegator.png|30px]]
|[[Heat Seeker]]<ref name="NoAchieve">Not required to obtain the achievement for 100% Weapons</ref>
|[[Quantum Variegator |Quantum Variegator&nbsp;]]
|Projectiles attract towards enemies. (Secret World)
|Randomly adjusts its flight vector for more coverage.
|-
|[[File:Reverse_Slicer.png|30px]]
|[[Reverse Slicer]]
|Spins through the air, then reverses direction.
|-
|[[File:Firewall.png|30px]]
|[[Firewall]]
|Bombs that ignite into walls of flame.
|-
|-
|[[File:Ion_Beam.png|30px]]
|[[File:Ion_Beam.png|30px]]
Line 77: Line 77:
|Fires a continuous, directed beam of ionized particles.
|Fires a continuous, directed beam of ionized particles.
|-
|-
|[[File:Distortion_Field.png|30px]]
|[[File:Reverse_Slicer.png|30px]]
|[[Distortion Field]]
|[[Reverse Slicer]]
|Distorts the underlying lattice of space.
|Spins through the air, then reverses direction.
|-
|-
|[[File:FlameThrower.png|30px]]
|[[File:FlameThrower.png|30px]]
Line 85: Line 85:
|Fires a stream of flame.
|Fires a stream of flame.
|-
|-
|[[File:Orbital_Discharge.png|30px]]
|[[File:Heat Seeker.png|30px]]
|[[Orbital Discharge]]
|[[Heat Seeker]]<ref name="NoAchieve">Not required to obtain the achievement for 100% Weapons</ref>
|Clings to and travels along any surface it hits.
|Projectiles attract towards enemies. (Secret World)
|-
|-
|[[File:Scissor_Beam.png|30px]]
|[[File:Scissor_Beam.png|30px]]

Revision as of 17:16, 24 September 2022

To see all Weapon pages, please see the Category Page.

Throughout Axiom Verge 1 and 2, a variety of weapons are encountered to allow for different types of combat style.

Axiom Verge

Error creating thumbnail: Unable to save thumbnail to destination Axiom Disruptor A high-tech biomechanoid weapon.
Error creating thumbnail: Unable to save thumbnail to destination Nova Firing once launches a large projectile; firing again causes it to detonate.
Error creating thumbnail: Unable to save thumbnail to destination Multi-Disruptor Fires 3 projectiles at a time.
Error creating thumbnail: Unable to save thumbnail to destination Kilver Fires a short-range burst of electricity.
Error creating thumbnail: Unable to save thumbnail to destination Firewall Bombs that ignite into walls of flame.
Error creating thumbnail: Unable to save thumbnail to destination Hypo-Atomizer Each projectile fires additional projectiles at a set frequency.
Error creating thumbnail: Unable to save thumbnail to destination Voranj Bifurcating energy bolts.
Error creating thumbnail: Unable to save thumbnail to destination Reflector Projectiles reflect off of walls.
Error creating thumbnail: Unable to save thumbnail to destination Inertial Pulse A beam of pure inertia drives through multiple targets.
Error creating thumbnail: Unable to save thumbnail to destination Orbital Discharge Clings to and travels along any surface it hits.
Error creating thumbnail: Unable to save thumbnail to destination Lightning Gun Creates strong electric potential difference between muzzle and nearest target.
Error creating thumbnail: Unable to save thumbnail to destination Turbine Pulse Spinning charged particle blades release discrete pulses of energy.
Error creating thumbnail: Unable to save thumbnail to destination Shards Ambient moisture is frozen into razor sharp shards of ice.
Error creating thumbnail: Unable to save thumbnail to destination Distortion Field Distorts the underlying lattice of space.
Error creating thumbnail: Unable to save thumbnail to destination Data Bomb Explodes on impact.
Error creating thumbnail: Unable to save thumbnail to destination Tethered Charge A field of charged particles on an unbreakable leash.
Error creating thumbnail: Unable to save thumbnail to destination Quantum Variegator  Randomly adjusts its flight vector for more coverage.
Error creating thumbnail: Unable to save thumbnail to destination Ion Beam Fires a continuous, directed beam of ionized particles.
Error creating thumbnail: Unable to save thumbnail to destination Reverse Slicer Spins through the air, then reverses direction.
Error creating thumbnail: Unable to save thumbnail to destination FlameThrower Fires a stream of flame.
Error creating thumbnail: Unable to save thumbnail to destination Heat Seeker[1] Projectiles attract towards enemies. (Secret World)
Error creating thumbnail: Unable to save thumbnail to destination Scissor Beam[1] Twin beams converge on a single point. (Secret World)
Error creating thumbnail: Unable to save thumbnail to destination Fat Beam[1] Explodes into a powerful beam after a targeting period. (Secret World)

Secret World Weapons

There are 3 total weapons that can be found in Axiom Verge's Secret World. You can only find one in each save game. Once you have found all 3 secret world weapons, the game will randomly select which one appears in the next game.[2]

Axiom Verge 2

The sequel to Axiom Verge is notably lacking in the weapons that made its predecessor unique, however, compensates with the addition of Arms to not only enhance certain weapons, but give the player capabilities they wouldn't have had in the first game.

Ice Axe A climbing tool used by mountaineers. Has a good heft. Could probably use this to break through wood, too.
Gishru Similar to a boomerang, but glistening with nanomachines.
Bronze Axe A weapon from another time.
Gud An-Na[3] You explode with a shockwave that shakes the earth.
Double Axe Two-handed axe that is slow but powerful.
File:Sickle Sword.png
Sickle Sword Trades damage for speed.
Mulusan A spinning razor emitted by the drone.
Udusan A more powerful version of the Mulusan.
Royal Dagger Made of arsenical copper and lapis lazuli.
An Gishru Remote Controlled Gishru[sic]

References

  1. 1.0 1.1 1.2 Not required to obtain the achievement for 100% Weapons
  2. Tom Happ answered a question about Secret World Weapons on this Reddit AMA
  3. While this is an Arm, it causes direct damage to enemies, classifying it as both an Arm and a weapon.