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Board Thread:General Discussion/@comment-26995712-20151002072120/@comment-744426-20151002154918

From Axiom Verge Wiki
Revision as of 15:49, 2 October 2015 by imported>KosnIre (Created page with "On my playthroughs, I usually try to write down the minimum prerequisites are needed to get things (sometimes it's hard because you need something to get into the area, but no...")
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On my playthroughs, I usually try to write down the minimum prerequisites are needed to get things (sometimes it's hard because you need something to get into the area, but not necessarily to get the item). My idea was to eventually create a tree-chart showing what you could get after obtaining each item.

Interesting thing about that cliff is that you can sequence break by not saving after you pass the point-of-no-return. Once you get the Address Disruptor 2, you can exit the game and go back to your save in Eribu. You'll see speedrunners do this to save time and skip the Gir-Tab fight (e.g. https://www.youtube.com/watch?v=_tbAblVu8d8).